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Description:
Make sound preview use the new volume....
Description:
Make sound preview use the new volume.
Plays the sound at the new volume, not the old volume. Uses nullables, which
I'm a little unsure of how well they'll work out in practice. I think this is a
reasonable place to experiment.
References:
Name | Size | Modified | Last Commit | Author |
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FontStashSharp | ||||
Utility | ||||
bin | ||||
obj | ||||
CharacterRange.cs | Loading ... | |||
DynamicSpriteFont.cs | Loading ... | |||
GlyphInfo.cs | Loading ... | |||
SpriteBatchExtensions.cs | Loading ... | |||
SpriteFontPlus.FNA.Core.csproj | Loading ... | |||
SpriteFontPlus.FNA.csproj | Loading ... | |||
SpriteFontPlus.MonoGame.csproj | Loading ... | |||
TtfFontBaker.cs | Loading ... | |||
TtfFontBakerResult.cs | Loading ... |