Description:
Actually rename TileMap properly.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
0 Commit comments
0 Inline Comments
Unresolved TODOs:
There are no unresolved TODOs
@@ -9,7 +9,7 | |||
|
9 | 9 | // public List<MapCell> Columns = new List<MapCell>(); |
|
10 | 10 | //} |
|
11 | 11 | |
|
12 |
public class |
|
|
12 | public class CellMap | |
|
13 | 13 | { |
|
14 | 14 | public List<List<Cell>> cells; |
|
15 | 15 | public int MapWidth = 50; |
@@ -31,12 +31,12 | |||
|
31 | 31 | } |
|
32 | 32 | } |
|
33 | 33 | |
|
34 |
public |
|
|
34 | public CellMap() | |
|
35 | 35 | { |
|
36 | 36 | //TileMap(MapWidth, MapHeight); |
|
37 | 37 | } |
|
38 | 38 | |
|
39 |
public |
|
|
39 | public CellMap(int width, int height) | |
|
40 | 40 | { |
|
41 | 41 | this.MapWidth = width; |
|
42 | 42 | this.MapHeight = height; |
You need to be logged in to leave comments.
Login now