Description:
Actually rename TileMap properly.
Commit status:
[Not Reviewed]
References:
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Unresolved TODOs:
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@@ -9,7 +9,7 | |||||
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9 | // public List<MapCell> Columns = new List<MapCell>(); |
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9 | // public List<MapCell> Columns = new List<MapCell>(); |
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10 | //} |
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10 | //} |
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11 |
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11 | ||
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12 |
public class |
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12 | public class CellMap |
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13 | { |
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13 | { |
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14 | public List<List<Cell>> cells; |
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14 | public List<List<Cell>> cells; |
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15 | public int MapWidth = 50; |
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15 | public int MapWidth = 50; |
@@ -31,12 +31,12 | |||||
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31 | } |
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31 | } |
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32 | } |
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32 | } |
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33 |
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33 | ||
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34 |
public |
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34 | public CellMap() |
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35 | { |
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35 | { |
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36 | //TileMap(MapWidth, MapHeight); |
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36 | //TileMap(MapWidth, MapHeight); |
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37 | } |
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37 | } |
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38 |
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38 | ||
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39 |
public |
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39 | public CellMap(int width, int height) |
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40 | { |
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40 | { |
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41 | this.MapWidth = width; |
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41 | this.MapWidth = width; |
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42 | this.MapHeight = height; |
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42 | this.MapHeight = height; |
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