Description:
Fix logging.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
0 Commit comments
0 Inline Comments
Unresolved TODOs:
There are no unresolved TODOs
@@ -26,7 +26,7 | |||
|
26 | 26 | foreach (var entity in ReadEntities<GameStateComponent>()) |
|
27 | 27 | { |
|
28 | 28 | var state = GetComponent<GameStateComponent>(entity).isPlaying; |
|
29 |
Logging.Debug("Changing state: " |
|
|
29 | Logging.Debug("Changing state: " + state.ToString()); | |
|
30 | 30 | |
|
31 | 31 | SetComponent(entity, new GameStateComponent { isPlaying = message.isPlaying }); |
|
32 | 32 | } |
You need to be logged in to leave comments.
Login now